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Stellaris Resort World Want to add to the discussion? VideoStellaris - Fortress World Mechanics (The Planet will Break before the Guard does) The violent gang warfare on this world has led to a travel advisory which has Crowne Sydney diminished the number of visiting traders. Machine Intelligence. You need a "Reassembled Ship Shelter" capital building.
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Galactic Memorial building. Governor's Palace building. Governor's Estates building. Pacifist ethic. Fanatic Pacifist ethic. Psychic governor trait.
Chosen One governor trait. Oracle governor trait. Negotiate with Crime Lords decision. Gestalt Consciousness.
Crime higher than 10 Gestalt Consciousness. Expels up to 10 Pops from the Planet to reduce overcrowding. Expelled Pops will become refugees and may settle in other empires.
Housing is less than 0 Population Controls policy is set to Allowed Population Expelled modifier. Population Controls policy is set to Allowed Gestalt Consciousness.
Population Controls policy is set to Prohibited Gestalt Consciousness. Robotic Workers policy is set to Allowed.
Hive Mind. Machine Intelligence. Adaptability Tradition finished Once per Planet. Mastery of Nature ascension perk Mastery of Nature modifier Must be a planet.
Habitat Expansion technology Size 4 Habitat. Applies a Base Marketplace Competition Rating modifier to the planet, according to its local conditions.
The better the rating, the more likely the planet will play host to the future Galactic Market. Augment the planet's Base Marketplace Competition Rating with additional measures.
Usable up to 2 times. Galactic Market Hub Nomination. Penal Colonies technology Planet Size 15 or greater.
Resort Worlds technology Planet Size 15 or greater No Districts or Buildings. Thrall-Worlds technology At least 1 pop from a fully enslaved species Ecumenopolis Habitat existing Districts or Buildings.
The planet is terraformed into an Ecumenopolis and gains the Former Relic World Planetary Feature. Relic World Anti-Gravity Engineering technology All Blockers removed Gestalt Consciousness.
Bought for from Artisan Enclave One use only. Adds a Tree of Life Sapling Planetary Feature. Tree of Life Origin Tree of Life Sapling Planetary Feature.
Creates Lithoid Devastation blockers and Devastation and destroys a district if any exists but will grant Minerals, Alloys or a pop.
Terravore civic. Machine World Foundry. Machine World Factory. Rogue Servitor. Ecumenopolis Research. Ecumenopolis Foundry.
Ecumenopolis Industrial. Gestalt Consciousness unless Rogue Servitor. Ring World. Research Ring World.
Agriculture Ring World. Endless fields are supported by the infrastructure of this ring world section to maximize growing potential.
Commercial Ring World. Generator Ring World. Linking generator segments together across this ring world section provides efficiencies of scale. Research Station.
Fortress Station. Foundry Station. Factory Station. Refinery Station. Leisure Station. In threads not marked by [spoilers], please use the following formatting to hide spoilers in your comments:.
Mail the mods. Advice Wanted What are resort worlds good for? How exactly should they be planned?
So a machine fallen empire demanded nicely that I colonize a world within my borders. This world is a continental world with an isolated valley meaning it can house a zoo , so I decided that I may as well turn it into a resort world with a zoo as the main attraction.
You can build luxury residences and commercial centers on resort worlds, so it still makes a semi-decent moneymaker. This way you have just enough housing to keep going without paradise domes.
A totally preserved planet with residents consisting of beach and ski bums that gives immigration push to your others planets and something to do with amenities as well.
The capital is automatically reset to "Reassembled Ship Shelter" when re-colonized. It blows that this can only be done for planets and not for habitats.
Herald of Nurgle View Profile View Posts. Originally posted by antred :. Per page: 15 30 Date Posted: 25 Dec, am.
Posts: Discussions Rules and Guidelines. Report this post REASON. Peter34 said:. Sigma Colonel 17 Badges.
Aug 3, 4. I'm still puzzled by this question, too. Right now I have a resort world with off top of my head as I'm not home : - upped capital 3 jobs, 10 housing - 1 megaplex 11 jobs - 1 dome and 1 luxury residence 15 housing - 25 pops 12 clerk jobs from being resort world This makes 25 pops in 25 housing, 25 jobs filled out of 26 and 1 slot free.
They produce 62 trade value i. Problem is, pops and buildings consume so much stuff energy, food, CG, rare resources that the planet doesn't actually pay for itself.
Can't remember exact figures, but quick math resulted in conclusion that the planet is a drain. I'm reluctant to expand it further, but need to do more math to figure out if this can be made profitable.
The upkeep will be 2 rare resources per 4 slots. Alternatively, for 20 pops 4 slots we could build two paradise domes 20 housing and two 5-job buildings e.
They probably will produce more than a megaplex, but the upkeep will be 4 rare resources per 4 slots, and those are hard to come by.
As another option, 2 domes, tier 3 building 8 jobs and rare resource factory would have upkeep of 2 rares and have 8 pops working productive better-than-clerk jobs.
Wiki doesn't have all the necessary figures to do complete math on the options, so I'll have to wait till evening when I'm home.
I percieve that to make resort worlds productive it's necessary to have significant bonuses to TV and housing Thrifty, Communal pops, robots or slaves for clerk jobs, Imperious Architecture tradition.
Orimichi Sergeant 33 Badges. Jan 13, 87 0. Sigma said:. CyberianK General 63 Badges.Gibt Casino License Zugang zum Strand? This is my 2nd time staying here and I love it. Wann möchten Sie in der Unterkunft San Juan Marriott Resort and Stellaris Casino übernachten? Stellaris > General Discussions > Topic Details. Rivazar Dec 15, @ pm I mean if you make a resort world you'd get the bonus on all worlds, wich will. A tranquil, weather-controlled resort world with beautiful nature that has not yet been scarred by large-scale development. Penal Colony +33% Immigration Pull +% Crime −25% Crime on other colonies; Create Penal Colony Decision A bleak penal colony, filled with criminals paying off their debt to society in labor camps. Thrall-World +50% Pop. You can build luxury residences and commercial centers on resort worlds, so it still makes a semi-decent moneymaker. Bonus points for upgrading these residences to paradise domes. It helps to be a communal/fertile species with Byzantine bureaucracy civic for % housing requirements, too. Resort worlds? Crusader Kings III Available Now! The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Add elegance and comfort to your next getaway with a stay at San Juan Marriott Resort & Stellaris Casino. Whether you wish to explore the city or spend time on Condado beach, our hotel offers easy access to both destinations. Attend a conference at the Puerto Rico Convention Center and explore the lively culture of Old San Juan.